Evolution of video game consoles
Video game consoles have been around since the 1970’s, and despite the common belief stating that they would only be a fad, they were a great success. However, there has been speculation that the newest generation of home consoles could be the last.
“I think that game consoles can potentially evolve to mobile,” said Delvis Hidalgo, a sophomore in I.T. “I think there may be another generation, but with all the innovation, I highly doubt it’ll go very far.”
Gaming on smartphones (such as “Angry Birds”, “Temple Run” or “Words with Friends”) is growing exponentially. People no longer need to turn to home consoles to interact with people; they can simply look down to their phones and have the world at the palm of their hands. They have a whole network of people to talk to and interact with at the tips of their fingers.
We are in an age where everything has to be fast and immediate and going home, turning on your console and playing isn’t either of those things. We have complete access to everything on our phones, which leads to the question, why not full video games?
Felipe Torres, a junior in American Senior High School, said “Video games have always been something to sit down and do, not something to do on the run. Always having it there just ruins the excitement of opening a new toy, or removing a disk for the cartridge; it just wouldn’t be the same.”
According to the NPD group, a global market research company, 67% of households play video games. This shows that more than half of these people are willing to pay all this money to keep home consoles around.
Everyone has a different opinion; however, common video gamers say “No smartphone screen can match the immersive experience of gaming on a high-powered, dedicated device in front of a large-screen television.”
People are willing to pay hundreds of dollars to have the best quality game they can get. This, at the end of the day, is what they are looking for. According to the data compiled by the NPD group, the video game industry has $10.5 billion in revenue. This means that the video game industry is still making enough money to keep home video game consoles around for another few years.
My small, dysfunctional family.
Nerds, geeks, losers, weirdos- these are all names that have been assigned to band kids over the years. As a “band kid” I have heard all the stereotypes. I’ve been called a dork, a geek, and all of the above. But its nothing like that, band is this big pot of completely different people that came together and created this weird little dis-functional family.
I must admit that when I first joined band I underestimated it completely. I thought I would go in, play my instrument and leave. To this day I still fail to comprehend how such strangers could somehow become my best friends.
When I joined band I went in with the mentality that I would have to learn everything on my own, but I didn’t. Everyone was so incredibly kind and helpful. I joined with one friend, Caroline. She led me in and introduced me to everyone; I thought I would be rejected by everyone, shunned because I wasn’t “one of them.” I was still a part of the vast majority that stereotyped them. However, the minute I walked through the doors I was greeted so warmly and kindly. I made friends with them almost instantaneously.
Contrary to common belief, band kids aren’t perpetually condemned to solitude for the rest of their lives. Simply being in band vastly expands your horizons to meeting people. Through band, I met my some of my best friends, and the people I will want to be around for the rest of my life.
My band experience has been unlike any other; I have never met such an incredible group of people who care and love so much. Even through all the dumb stereotypes, I have never been happier.